Stickers
The Stickers dynamic allows the creation of games or interactive applications based on drag&drop. Unlike the dynamic Drag the object, you can insert pairs of elements already associated with each other through a progressive Object Tag.
Elements of Stickers
Instruments
Inspector
Game Settings
Default match audio: Here you set the sound to be played when you drag a moving sticker to the correct target. This setting is valid for all moves, but you can customize the sound for each moving through your own smart inspector.
Fail match audio: The audio clip you set in this field plays when you drag a moving sticker to the wrong target. Valid for all moving. If you want to customize the sound for a particular moving, use its smart inspector.
Smart Inspector
Target properties
When you select a target sticker, the smart inspector will contain the following customization settings.
Sticker Target Image: Here you can choose the image to associate with the target sticker.
Object Tag: It is the tag of the sticker pair. Automatically assigned and not editable.
Moving properties
Smart inspector related to the selected moving object.
Sticker Moving Image: You can choose the image to associate with the moving sticker.
Object Tag: This is the tag of the sticker pair. Automatically assigned and not editable.
Feedback Audio: You can choose a sound to associate with the match, which will be played when the user drags the sticker on their target.
How to assemble a Stickers game
A simple scenario is taken as an example in which we insert three pairs of stickers.
Select the 'Stickers' object from the toolbar to add a couple of stickers to the scene.
The smart inspector of each of the two elements of the pair allows you to assign an image.
Choose a sound to associate with the match through the 'Feedback Audio' field.
Enrich the scene to your liking!
The final result will be this:
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