Stickers

The Stickers dynamic allows the creation of games or interactive applications based on drag&drop. Unlike the dynamic Drag the object, you can insert pairs of elements already associated with each other through a progressive Object Tag.

Elements of Stickers

Instruments

Inspector

Game Settings

Default match audio: Here you set the sound to be played when you drag a moving sticker to the correct target. This setting is valid for all moves, but you can customize the sound for each moving through your own smart inspector.

Fail match audio: The audio clip you set in this field plays when you drag a moving sticker to the wrong target. Valid for all moving. If you want to customize the sound for a particular moving, use its smart inspector.

Smart Inspector

Target properties

When you select a target sticker, the smart inspector will contain the following customization settings.

Sticker Target Image: Here you can choose the image to associate with the target sticker.

Object Tag: It is the tag of the sticker pair. Automatically assigned and not editable.

Moving properties

Smart inspector related to the selected moving object.

Sticker Moving Image: You can choose the image to associate with the moving sticker.

Object Tag: This is the tag of the sticker pair. Automatically assigned and not editable.

Feedback Audio: You can choose a sound to associate with the match, which will be played when the user drags the sticker on their target.

How to assemble a Stickers game

A simple scenario is taken as an example in which we insert three pairs of stickers.

  • Select the 'Stickers' object from the toolbar to add a couple of stickers to the scene.

  • The smart inspector of each of the two elements of the pair allows you to assign an image.

  • Choose a sound to associate with the match through the 'Feedback Audio' field.

  • Enrich the scene to your liking!

The final result will be this:

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